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Digital Product // UI/UX Designer

Jacie Littell

End-to-end UX for AI and data-rich products

History channel redesign

A History Channel redesign focused on improving content discovery.

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

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Curiosity engine

A History Channel redesign focused on improving content discovery

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

View case study
RDS Game

Getting players to act without being told. A tutorial redesign

A professional project focused on why players watched the tutorial instead of doing it. The goal was to move, speak, and point: the three things the best mini-games were doing that ours wasn't.

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Secrets of Soltryss

Getting players to act without being told: a tutorial redesign

A professional project focused on why players watched the tutorial instead of doing it. The goal was to move, speak, and point: the three things the best mini-games were doing that ours wasn't.

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Case study
An AI shopping tool that knows the store as well as the list
Curiosity Engine
A generative experience for the intellectually restless.

An alternative to chat-based search designed around discovery rather than answers, giving people the freedom to follow their curiosity instead of having to know exactly what to ask.

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Curiosity engine

A History Channel redesign focused on improving content discovery

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

View case study
History channel redesign

A History Channel app redesign

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

View case study
Curiosity engine

A History Channel redesign focused on improving content discovery

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

View case study
AISLE ASSIST
A grocery list that doubles as a context-aware wayfinding tool.

A rethinking of the grocery list around the physical experience of shopping, helping people spend less time searching and more time getting what they came for.

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Curiosity engine

A History Channel redesign focused on improving content discovery

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

View case study
Growzi
A gardening companion that grows more aware over time.

Designed to take the mental overhead out of gardening by continuously understanding what's changing in the garden and stepping in with useful guidance when it matters.

I’m designing the interface alongside the system behavior, shaping how the two work together.

Work project in progress

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Curiosity engine

A History Channel redesign focused on improving content discovery

A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.

View case study