I care about designing experiences where learning feels like discovery, and I pay attention to the moments where people get confused. Right now, I'm drawn to UX for AI and what happens when the content itself is generated.
A solo concept built to understand what UX looks like when the content is generative. The goal was to create output that makes the user want to keep reading, and interactions that never pull them out of it.
A solo concept built to understand what UX looks like when the content is generative. The goal was to create output that makes the user want to keep reading, and interactions that never pull them out of it.
A professional project focused on why players watched the tutorial instead of doing it. The goal was to move, speak, and point: the three things the best mini-games were doing that ours wasn't.
A professional project focused on why players watched the tutorial instead of doing it. The goal was to move, speak, and point: the three things the best mini-games were doing that ours wasn't.
A self-directed case study based on real user reviews. Viewers liked the content. They just couldn't tell what it was, what it cost, or how to find it.
A self-directed case study focused on satisfying users and benefiting business.
Goal: Fix the gap between what viewers wanted to do (browse) and what the app made them do (search).
Bachelors Degree - UCSD
Certification - Career Foundry