I'm a designer with roots in healthcare and hospitality, and an education in UX and speculative speculative design. Disciplines that look different on paper but share the same fault line: what happens when a system doesn't account for the person using it. Those early roles sharpened an instinct. But the problems I wanted to solve couldn't be fixed one shift at a time.
Speculative design trained me to think about implications before they become problems. That lens feels especially relevant now, as software becomes more personalized.
That shapes my focus now. I work at the intersection of usability and change, specifically how people relate to content, information, and each other as the context around them shifts. In practice, that means caring about workflows: not just whether something works, but whether it changes how someone works.
When there's a gap between what a system does and what a person understands, the analytical part of me wants to know why. The designer part wants to fix it.